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Posts Tagged ‘Puzzle’

Escape Goat [REVIEW]

February 20, 2012 Leave a comment

Escape Goat: release November 2nd, 2011
Developer: MagicalTimeBean
Platforms: Xbox Live Indie Game Marketplace

An increasingly popular subgenre of late has been the skill based platformer. Games like Super Meat Boy, Dustforce, Splosion Man, and a handful of others, have taken the age old genre of platforming off of it’s life support, and given gamers everywhere a reason to care about it again. Popular as they are though, not everyone can get behind these two-dimensional tests of acrobatic showmanship, and would rather opt in to a slower paced platformer, something that retains the challenge, yet drops the insane obstacles. Escape Goat, a puzzle platformer from developer MagicalTimeBean, is exactly the title to fill that role.

In Escape Goat you play the role of a purple Goat who has been imprisoned for witchcraft (what the what!?), and somehow, you must find a way to escape. Along the way you’ll also encounter a mouse who has the ability to switch places with you by way of a teleportation hat. The game starts you off in a brief series of tutorial levels to help show you the ropes, and once you’re finished, it drops you in to a hub world where you have a little more freedom concerning the paths you take. There’s a total of nine main worlds, each with six levels to overcome, and each with their own unique themes and ideas. When you first begin there will only be two “worlds” unlocked for you, but each time you conquer one of them, it unlocks two more. After you’ve completed a minimum of seven of these areas, you’ll unlock the final door, which is an extra lengthy ten stage endeavor. Read more…

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Wrapple [REVIEW]

January 15, 2012 Leave a comment


Wrapple: released January 4th, 2010
Developer: Awoken Entertainment
Platforms: Windows

You are a genetically modified potato, created in a lab to be resistant to grasshoppers. Unfortunately for your lab coat wearing overlords, you have evolved and are now sentient! In your attempts to escape the lab you make use of various portals that are scattered about, but they weren’t designed for the transportation of potatoes, and as such each time you pass through one it destroys the room you left behind. At this rate, if the scientists can’t stop you, tomorrow’s headlines will read, “Sentient potato goes on portal hopping rampage and destroys laboratory!” And that’s the story folks!

I’ll say this much for the indie gaming scene, they are absolutely fearless when it comes to pushing the boundaries for whacky-as-shit premises in their games. Not that a terrificly plausible or complex story is even remotely necessary in a puzzle platformer such as Wrapple, but you’ve got to admit, that’s a pretty bizarre backstory, even so far as indie games are concerned. It’s all in good, light-hearted fun though, and I enjoyed the amusing story related journal entries that broke up the gameplay during Wrapple’s brief campaign. Read more…